SPIRITUAL STRENGHT
Description:
Through intense physical and spiritual training, a Guardian can carry much more than a human's strenght should allow.
Max Ranks: 6
Effect: Decrease Strenght feed by 20
AURA OF DEFLECTION
Skill Groups: Aura
Description:
This Templar invocation calls upon heavenly spirits to turn aside ranged attacks that enter into his Holy Aura.
Max Ranks: 4
AURA OF SALVATION
Skill Groups: Aura
Description:
The Guardian offers a prayer for salvation, thus gaining protection against the very elements themselves. Skill effects cap at 5 enemies.
Max Ranks: 5
Effect: Defense against Blue, Ignite, Shock, Phase and Poison increased by 7 per enemy in the Holy Aura radius.
AURA OF VENGENCE
Skill Groups: Aura
Description:
Turning their own dark powers against them, the Templar calls upon the divine to reflect ranged attacks that enter his Holy Aura.
Max Ranks: 4
GRAND AURA
Skill Groups: Aura
Description:
Vigilance in studying the tactics of demons inceases the radius of the Guardian's Holy Aura.
Max Ranks: 3
Effect: Holy Aura radius increased by 20%
HAMPER
Skill Groups: Swordsmanship
Requires: Sword
Requires HEAVENS ARC Level 1
Description:
An attack designed to cripple the target, slowing both its movement and attack rate.
Max Ranks: 5
Effect: Reduce enemy movement by 20%.
Decreases enemy armor by 25%.
Power Cost: 5 (at Rank 1)
HEAVENS ARC
Skill Groups: Swordsmanship
Requires: Sword
Requires SWORD OF RECKONING Level 1
Description:
The Templar leaps into the air and takes the battle directly to those demons that call the skies their home. Can only be used against flying enemies.
Max Ranks: 4
Effect: Damage increased by 50%
Power Cost: 15 (at Rank 1)
PRAYER OF HEALING
Skill Groups: Prayer
Requires GRAND AURA Level 2
Description:
The Templar calls upon the healing power of prayer to grant 50% health to himself and those around him.
Max Ranks: 5
Power Cost: 40 (at Rank 1)
PRAYER OF RETRIBUTION
Skill Groups: Prayer
Requires PRAYER OF HEALING Level 1
Description:
All enemies in your radius receive a powerful spectral attack - probably phasing them.
Does 23-35 spectral damage.
Max Ranks: 5
Effect: Does a 56 phase attack to all enemies withing the Templar's holy radius.
Power Cost: 30 (at Rank 1)
SHIELD BASH
Skill Groups: Shield
Requires: Shield
Description:
The Guardian slams his shield into the enemy. While only doing a small amount of damage, the attack can both knock back and stun foes.
Max Ranks: 7
Effect: Stun,Ignite,Shock,Phase, and Poison attack increased 30%
Power Cost: 10 (at Rank 1)
SHIELD CHARGE
Skill Groups: Shield
Requires: Shield
Requires SHIELD BASH Level 1
Description:
The Guardian puts the force of his convictions into his heading assault against the forces of darkness.
Max Ranks: 5
Effect: Stun attack increased by 100%
Power Cost: 40 (at Rank 1)
SHIELD MASTER
Skill Groups: Shield
Requires SHIELD TURN Level 2
Description:
Advanced training in using his shield as a weapon increases the effectiveness of the Guardian's shield bash attacks.
Max Ranks: 5
Effect: Stun, Ignite, Shick, Phase, and Poison duration increased for all shield attacks by 25%.
Shield damage increased by 12%
SHIELD OF FAITH
Description:
The invocation creates a protective shield around the Guardian.
Max Ranks: 5
Effect: Shields increased by 140. The effect lasts for 20 seconds.
Power Cost: 50 (at Rank 1)
SHIELD TURN
Skill Groups: Shield
Requires: Shield
Requires SHIELD CHARGE Level 3
Description:
The Guardian rapidly spins in place,
smashing any surrounding enemies with his shield.
Max Ranks: 5
Effect: Stun, Ignite, Shock, Phase, and Poison attack
increased by 90%
Power Cost: 15 (at Rank 1)
SHIELD WALL
Skill Groups: Swordsmanship
Requires: Shield
Requires ANCHOR Level 1
Description:
The Guardian stands firmly in place
and focuses his spirit and will on blocking attacks.
Max Ranks: 5
Effect: Shields increased by 600
Power Cost: 120 (at Rank 1)
ANCHOR
Skill Groups: Shield
Description:
The Guardian fires spikes from the soles of his boots into the ground, granting better leverage against his foes.
Max Ranks: 6
Effect: Damage increased by 65%
Power Cost: 20 (at Rank 1)
STAMPEDE
Skill Groups: Shield
Requires: Shield
Requires SHIELD TURN Level 2
Description:
The Guardian charges forward, using his shield to bash every enemy in his path.
Max Ranks: 5
Power Cost: 40 (at Rank 1)
SWORD OF RECKONING
Skill Groups: Swordsmanship
Requires: Sword
Description:
Rising high above the minions of darkness, the Blademaster brings down the heavy hand of final judgment against a single foe
Max Ranks: 4
Effect: Damage increased by 50%
Power Cost: 15 (at Rank 1)
AURA OF POWER
Skill Groups: Aura
Description:
As a Templar places themselves in greater danger, their increasing faith fuels their power. Power regeneration rate changes based on the amount of enemies within the Templar's Holy Aura
Effect: Increased regeneration based on the number of enemies in the area of effect.
AURA OF DEFENSE
Skill Groups: Aura
Description:
No Official Description Available.
Effect: Increases Guardian's Defense based on number of monsters in area. Max of 5
AURA OF RENEWAL
Skill Groups: Aura
Description:
No Official Description Available.
AURA OF THORNS
Skill Groups: Aura
Description:
No Official Description Available.
CHALLENGE
Skill Groups: Taunt
Description:
No Official Description Available.
DENOUNCE
Skill Groups: Taunt
Description:
No Official Description Available.
HEAVENLY CONDEMN
Skill Groups: Taunt
Description:
No Official Description Available.
PROVOKE
Skill Groups: Taunt
Description:
No Official Description Available.
GREAT DEFENDER
Skill Groups: Shield
Description:
No Official Description Available.